Damage
From Hellgate Global Wiki / Hellgate Resurrection Wiki
Whenever you deal elemental damage you have a chance to inflict a special condition associated with that damage type if you have the proper elemental strength. This formula is: E/(E+D) where E = Elemental Strength and D = elemental defenses of the target. If you deal multiple types of damage at once and cause a condition, no further conditions are applied(with that single packet of damage)(highest elemental strength rolls first).
| Condition | Damage Type | Effect |
|---|---|---|
| Stun | Physical | Unable to move or attack |
| Ignite | Fire | Lose 3% of maximum health per second |
| Shock | Electrical | Unable to use skills |
| Poison | Toxic | Lose 1% current health per second, unable to heal, slightly slower movement |
| Phase | Spectral | Deal 70% damage, take 30% extra damage |
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