Affixes
From Hellgate Global Wiki / Hellgate Resurrection Wiki
Notes
- Black names are Common, Blue names are Rare, Orange names are Legendary, Purple names are Mythic.
- Affixes with proc effects (novas, shrapnel, discharge, etc) can be found with different effects:
- "when you get hit" is when the player takes damage
- "when attacking" is when the player attempts to damage an enemy, regardless of whether it hits
- "when it kills an enemy" is when an enemy keels over/explodes/whatever
- "when it hits an enemy" is when the player damages an enemy
- "when you are killed" is when...you die
- Item level often affects the values and feed costs of an affix. This is why level-based values such as sfx_defense and ilevel_feed appear in the table below. These variables are used in place of their associated ranges for brevity.
- Many affixes are repeated due to appearing on multiple item types and/or items of different levels.
| Name | Effect | Item Levels | Requirement | Found On | Faction |
|---|---|---|---|---|---|
| Ablative | +(ilevel * 2 + [7 - 9]) Shields |
20-100 | (ilevel_feed * 22%) Stam |
armor, shield | |
| Able | RANDOM BLADEMASTER SKILL 1 |
5-100 | sword, relic | templar | |
| Able | RANDOM GUARDIAN SKILL 1 |
5-100 | sword, shield, relic | templar | |
| Able | RANDOM SUMMONER SKILL 1 |
5-100 | weapon, relic | cabalist | |
| Able | RANDOM EVOKER SKILL 1 |
5-100 | weapon, relic | cabalist | |
| Able | RANDOM MARKSMAN SKILL 1 |
5-100 | weapon, relic | hunter | |
| Able | RANDOM ENGINEER SKILL 1 |
5-100 | weapon, relic | hunter | |
| Absorbing | +(ilevel + [3 - 5]) Shields |
1-30 | (ilevel_feed * 10%) Stam |
armor, shield | |
| Accelerated | Increases use rate of Evocation skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Will |
focus item | |
| Accelerating | Movement Speed Bonus: +[26 - 30]% |
1-100 | (ilevel_feed * 20%) Stam |
boots | |
| Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
| Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
| Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
| Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | battery | ||
| Accurate | Firing Accuracy: +[18 - 22] |
1-100 | (ilevel_feed * 3%) Acc |
gun | |
| Accurate | Firing Accuracy: +[9 - 13] |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
| Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | (ilevel_feed * 3%) Will |
armor | cabalist |
| Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | (ilevel_feed * 3%) Acc |
armor | hunter |
| Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Acidic | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Adaptive | Critical Damage Bonus: +[30 - 38]% |
1-100 | (ilevel_feed * 10%) Acc |
tech | |
| Afflicted | Duration of curse skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
| Agile | Movement Speed Bonus: +[5 - 7]% |
1-20 | (ilevel_feed * 5%) Stam |
boots | |
| Agreeable | Minion Health: +(ilevel / 2 + [6 - 10])% |
1-100 | (ilevel_feed * 2%) Will |
armor | cabalist |
| Agreeable | Minion Health: +(ilevel / 2 + [6 - 10])% |
1-100 | (ilevel_feed * 2%) Acc |
armor | hunter |
| Aligned | [6 - 7]% Increased Range |
1-100 | (ilevel_feed * 5%) Acc |
gun | |
| Aligned | [5 - 6]% Increased Range |
1-100 | (ilevel_feed * 5%) Acc |
mod | |
| Ameliorating | Power Regeneration: ([30 - 35] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 12%) Will |
armor, relic | |
| Amplified | Increased Splash Damage Radius: +[15 - 17]% |
1-100 | (ilevel_feed * 24%) Str |
fuel, rocket, relic | |
| Anchored | Critical Chance Multiplier: +[5 - 6]% |
1-30 | (ilevel_feed * 5%) Acc |
tech | |
| Annihilator's | Critical Damage Bonus: +[50 - 58]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Annihilator's | Critical Damage Bonus: +[38 - 45]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
| Arcane | Willpower: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
| Arcane | Willpower: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
| Arcane | Willpower: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
| Archbishop's | Willpower: +[7 - 8] |
50-100 | 4 Stam |
armor | |
| Archbishop's | Willpower: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
| Archbishop's | Willpower: +[11 - 13] |
43-100 | 6 Stam |
armor | |
| Ardent | Increases use rate of Evocation skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Will |
focus item | |
| Asperous | Physical Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
| Assimilating | +(ilevel + [6 - 8]) Shields |
20-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Astronomic | [18 - 23]% Increased Range |
1-100 | (ilevel_feed * 16%) Acc |
gun | |
| Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
| Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
| Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
| Astronomic | [12 - 13]% Increased Range |
1-100 | mod | ||
| Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
| Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
| Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
| Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | mod | ||
| Attuned | Critical Damage Bonus: +[15 - 23]% |
1-100 | (ilevel_feed * 5%) Acc |
tech | |
| Augmented | Increases damage of CabalistAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
focus item | |
| Avaricious | Decreases power cost of Evocation skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Will |
focus item | |
| Avenger's | Critical Chance Bonus: +3% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Avenger's | Critical Chance Bonus: +2% |
1-100 | (ilevel_feed * 10%) Acc |
tech, relic | |
| Balanced | Critical Chance Multiplier: +[12 - 13]% |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Barbed | Physical Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
| Barricading | +(ilevel / 2 + [4 - 6]) Shields |
20-100 | (ilevel_feed * 7%) Stam |
armor, shield | |
| Bashing | Increases Physical Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Beast Destroyer's | Critical Damage Bonus (Beasts): +[120 - 155]% Critical Damage Bonus (Demons): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Beast Exterminator's | Critical Chance Multiplier (Necros): +[35 - 50]% Critical Chance Multiplier (Beasts): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Beast Ghost's | +[12 - 20]% Damage to Necros +[21 - 30]% Damage to Beasts |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Beast Hunter's | +[24 - 27]% Damage to Beasts |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
| Beast Hunter's | +[18 - 21]% Damage to Beasts |
1-100 | (ilevel_feed * 12%) Will |
mod | |
| Beast Lasher's | Critical Damage Bonus (Beasts): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Beast Lasher's | Critical Damage Bonus (Beasts): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
| Beast Mauler's | Critical Damage Bonus (Beasts): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Beast Mauler's | Critical Damage Bonus (Beasts): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
| Beast Seeker's | +[12 - 15]% Damage to Beasts |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
| Beast Seeker's | +[6 - 9]% Damage to Beasts |
1-100 | (ilevel_feed * 3%) Will |
mod | |
| Beast Slayer's | Critical Damage Bonus (Beasts): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Beast Slayer's | Critical Damage Bonus (Beasts): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
| Beast Tracker's | +[18 - 21]% Damage to Beasts |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
| Beast Tracker's | +[12 - 15]% Damage to Beasts |
1-100 | (ilevel_feed * 6%) Will |
mod | |
| Beastbane | Critical Chance Multiplier (Beasts): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Beastbane | Critical Chance Multiplier (Beasts): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
| Beastblight | Critical Chance Multiplier (Beasts): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Beastblight | Critical Chance Multiplier (Beasts): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
| Beastscourge | Critical Chance Multiplier (Beasts): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Beastscourge | Critical Chance Multiplier (Beasts): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
| BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
| BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
| BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
| BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | mod | ||
| Beneficial | Minion Health: +(ilevel / 2 + [21 - 30])% |
10-100 | (ilevel_feed * 8%) Will |
armor | cabalist |
| Beneficial | Minion Health: +(ilevel / 2 + [21 - 30])% |
10-100 | (ilevel_feed * 8%) Acc |
armor | hunter |
| Bishop's | Willpower: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
| Bishop's | Willpower: +[7 - 8] |
37-100 | 4 Stam |
armor | |
| Bishop's | Willpower: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
| Blackened | Increases Damage by [20 - 30]% |
1-100 | (ilevel_feed * 24%) Will |
focus item | |
| Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Blasting | [1 - 2]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Blasting | [1 - 2]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Blazing | Adds [8 - 9]% Fire Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
| Blessed | Increases Damage by [9 - 10]% |
1-30 | (ilevel_feed * 5%) Will |
weapon | |
| Blessed | Increases Damage by [6 - 7]% |
1-30 | (ilevel_feed * 5%) Will |
mod | |
| Bold | All Attributes: +[2 - 3] |
20-40 | [4 - 6] Stam |
armor | |
| Bold | All Attributes: +[3 - 4] |
15-36 | [6 - 8] Stam |
armor | |
| Bold | All Attributes: +[4 - 5] |
1-33 | [8 - 10] Stam |
armor | |
| Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Bolting | [6 - 10]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Bolting | [6 - 10]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Bountiful | Hit Points: +[21 - 27] |
16-46 | (ilevel_feed * 4%) Stam |
armor, shield | |
| Bountiful | Hit Points: +[28 - 34] |
14-41 | (ilevel_feed * 4%) Stam |
armor, shield | |
| Bountiful | Hit Points: +[35 - 40] |
13-37 | (ilevel_feed * 4%) Stam |
armor, shield | |
| Braced | Adds ([201 - 250] * sfx_defense / 100 + 1) stun defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Braced | Adds ([201 - 250] * sfx_defense / 66 + 1) stun defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
| Bracing | Hit Point Bonus: +[12 - 15]% |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Bracing | Minion Armor: +(ilevel / 2 + [11 - 20])% |
1-100 | (ilevel_feed * 2%) Will |
armor | cabalist |
| Bracing | Minion Armor: +(ilevel / 2 + [11 - 20])% |
1-100 | (ilevel_feed * 2%) Acc |
armor | hunter |
| Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Bringer's | Plus 1 to all Summoner Skills |
25-100 | (ilevel_feed * 50%) Will |
helm | cabalist |
| Brutal | Increases Physical Damage by [11 - 15]% Increases Fire Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Buffering | +(ilevel / 2 + [1 - 3]) Shields |
1-30 | (ilevel_feed * 5%) Stam |
armor, shield | |
| Burly | Strength: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
| Burly | Strength: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
| Burly | Strength: +[3 - 4] |
1-25 | 2 Stam |
armor | |
| Burning | Adds ([20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Burning | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
| Buttressing | Minion Armor: +(ilevel / 2 + [31 - 40])% |
10-100 | (ilevel_feed * 8%) Will |
armor | cabalist |
| Buttressing | Minion Armor: +(ilevel / 2 + [31 - 40])% |
10-100 | (ilevel_feed * 8%) Acc |
armor | hunter |
| Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
| Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
| Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
| Capacious | Minion Health: +[6 - 8]% |
1-100 | mod | ||
| Celestial | Physical Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
| Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
| Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
| Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
| Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | mod | ||
| Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Charged | [1 - 2]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Charged | [1 - 2]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Charring | [3 - 5]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Charring | [3 - 5]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Chromatic | Adds ([71 - 85] * sfx_defense / 100 + 1) defense against all special damage effects |
15-100 | (ilevel_feed * 14%) Stam |
armor, shield | |
| Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Cindering | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Clamorous | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Clever | Willpower: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
| Clever | Willpower: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
| Clever | Willpower: +[3 - 4] |
1-25 | 2 Stam |
armor | |
| Colossal | Total Armor Value Increased: [9 - 10]% |
1-100 | (ilevel_feed * 32%) Str |
armor, shield | |
| Colossal | Stamina: +[5 - 6] |
1-25 | [2 - 3] Stam |
armor | |
| Colossal | Stamina: +[7 - 12] |
13-37 | [4 - 6] Stam |
armor | |
| Colossal | Stamina: +[13 - 18] |
26-100 | [6 - 9] Stam |
armor | |
| Colossal | Stamina: +[19 - 23] |
38-100 | [10 - 12] Stam |
armor | |
| Combustible | Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Combustible | Adds (2 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
| Commodious | Minion Health: +(ilevel / 2 + [11 - 20])% |
5-100 | (ilevel_feed * 4%) Will |
armor | cabalist |
| Commodious | Minion Health: +(ilevel / 2 + [11 - 20])% |
5-100 | (ilevel_feed * 4%) Acc |
armor | hunter |
| Compelling | Adds (1 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Compelling | Adds (1 + [20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
| Compensated | Critical Damage Bonus: +[30 - 38]% |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Concordant | Adds ([251 - 300] * sfx_defense / 100 + 2) phase defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Concordant | Adds ([251 - 300] * sfx_defense / 66 + 2) phase defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
| Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Conflagrant | Adds [10 - 13]% Fire Damage Adds [10 - 13]% Electricity Damage |
1-100 | mod | ||
| Consecrated | Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Consecrated | Adds (2 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
| Consistent | Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points |
1-100 | (ilevel_feed * 6%) Acc |
laser weapon | |
| Consistent | Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points |
1-100 | (ilevel_feed * 6%) Acc |
tech, battery, fuel | |
| Consumed | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Contaminated | Adds ([20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Contaminated | Adds ([10 - 15] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
| Continuing | Duration of boost skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
| Corpse Destroyer's | Critical Damage Bonus (Necros): +[120 - 155]% Critical Damage Bonus (Beasts): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Corpse Exterminator's | Critical Chance Multiplier (Necros): +[55 - 70]% Critical Chance Multiplier (Spectrals): +[35 - 50]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Corpse Ghost's | +[21 - 30]% Damage to Necros +[12 - 20]% Damage to Spectrals |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Corroded | Toxic Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
| Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Corrosive | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Corrupted | Adds [5 - 7]% Toxic Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Corrupted | Adds (2 + [10 - 15] * sfx_attack / 50) to Poison Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
| Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
| Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
| Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
| Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | mod | ||
| Courageous | All Attributes: +[4 - 5] |
40-100 | [8 - 10] Stam |
armor | |
| Courageous | All Attributes: +[5 - 6] |
37-100 | [10 - 12] Stam |
armor | |
| Courageous | All Attributes: +[6 - 7] |
32-100 | [12 - 14] Stam |
armor | |
| Crackling | Adds [8 - 11]% Electricity Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Crashing | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Crippling | [1 - 2]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Crippling | [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Crusher's | Critical Damage Bonus: +[25 - 33]% |
1-100 | (ilevel_feed * 4%) Acc |
weapon | |
| Crusher's | Critical Damage Bonus: +[13 - 20]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
| Dazing | Adds (1 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Dazing | Adds (1 + [20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
| Deadening | Adds [5 - 7]% Physical Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Deadening | Adds (2 + [10 - 15] * sfx_attack / 50) to Stun Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
| Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
| Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
| Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
| Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | mod | ||
| Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Debilitating | [6 - 10]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Debilitating | [6 - 10]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Decomposing | Toxic Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
| Demolishing | Shield Overload: +[45 - 50]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Demolishing | Shield Overload: +[38 - 43]% |
1-100 | (ilevel_feed * 16%) Str |
rocket, battery, fuel, relic | |
| Demon Destroyer's | Critical Damage Bonus (Demons): +[120 - 155]% Critical Damage Bonus (Spectrals): +[70 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Demon Exterminator's | Critical Chance Multiplier (Beasts): +[35 - 50]% Critical Chance Multiplier (Demons): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Demon Hunter's | +[24 - 27]% Damage to Demons |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
| Demon Hunter's | +[18 - 21]% Damage to Demons |
1-100 | (ilevel_feed * 12%) Will |
mod | |
| Demon Lasher's | Critical Damage Bonus (Demons): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Demon Lasher's | Critical Damage Bonus (Demons): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
| Demon Mauler's | Critical Damage Bonus (Demons): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Demon Mauler's | Critical Damage Bonus (Demons): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
| Demon Seeker's | +[12 - 15]% Damage to Demons |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
| Demon Seeker's | +[6 - 9]% Damage to Demons |
1-100 | (ilevel_feed * 3%) Will |
mod | |
| Demon Slayer's | Critical Damage Bonus (Demons): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Demon Slayer's | Critical Damage Bonus (Demons): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
| Demon Tracker's | +[18 - 21]% Damage to Demons |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
| Demon Tracker's | +[12 - 15]% Damage to Demons |
1-100 | (ilevel_feed * 6%) Will |
mod | |
| Demonbane | Critical Chance Multiplier (Demons): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Demonbane | Critical Chance Multiplier (Demons): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
| Demonblight | Critical Chance Multiplier (Demons): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Demonblight | Critical Chance Multiplier (Demons): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
| Demonic Ghost's | +[21 - 30]% Damage to Demons +[12 - 20]% Damage to Beasts |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Demonscourge | Critical Chance Multiplier (Demons): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Demonscourge | Critical Chance Multiplier (Demons): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
| DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
| DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
| DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
| DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | mod | ||
| Diffused | Increased Splash Damage Radius: +[10 - 12]% |
1-100 | (ilevel_feed * 12%) Str |
fuel, rocket, relic | |
| Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Diminishing | [3 - 5]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Diminishing | [3 - 5]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
| Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
| Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
| Disintegrating | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Fire Damage |
1-100 | mod | ||
| Disrupting | Shield Overload: +[25 - 30]% |
1-100 | (ilevel_feed * 4%) Str |
weapon | |
| Disrupting | Shield Overload: +[13 - 18]% |
1-100 | (ilevel_feed * 4%) Str |
rocket, battery, fuel, relic | |
| Divine | Increases Damage by [13 - 14]% |
40-100 | (ilevel_feed * 20%) Will |
weapon | |
| Divine | Increases Damage by [10 - 11]% |
40-100 | (ilevel_feed * 20%) Will |
mod | |
| Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | (ilevel_feed * 16%) Will |
armor | cabalist |
| Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | (ilevel_feed * 16%) Acc |
armor | hunter |
| Dousing | Adds ([201 - 250] * sfx_defense / 100 + 1) ignite defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Dousing | Adds ([201 - 250] * sfx_defense / 66 + 1) ignite defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
| Eagle's | Accuracy: +[3 - 4] |
30-46 | 2 Stam |
armor | |
| Eagle's | Accuracy: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
| Eagle's | Accuracy: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
| Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
| Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
| Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
| Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | mod | ||
| Eerie | Increases Spectral Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Efficient | Decreases power cost of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon, arms | hunter |
| Efficient | Decreases power cost of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
| Electric Storm | Increases Electricity Damage by [11 - 15]% Increases Spectral Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Electrified | Adds [8 - 9]% Electricity Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
| Electrostatic | Electricity Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
| Elite Marksman's | Streaming Weapon Power Bar Depletion Rate: -[36 - 39] Points |
1-100 | (ilevel_feed * 16%) Acc |
laser weapon | |
| Empyrean | Physical Dmg (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
| Enduring | Duration of buff skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
| Energized | Electricity Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
| Energizing | Power Points: +[5 - 6] |
1-31 | (ilevel_feed * 2%) Will |
armor, shield | |
| Energizing | Power Points: +[7 - 8] |
1-27 | (ilevel_feed * 2%) Will |
armor, shield | |
| Energizing | Power Points: +[9 - 10] |
1-25 | (ilevel_feed * 2%) Will |
armor, shield | |
| Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Enervating | [3 - 5]% chance to spray shrapnel when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Enervating | [3 - 5]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Enrapturing | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Equalized | Critical Chance Multiplier: +[10 - 11]% |
25-45 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Equalized | Critical Chance Multiplier: +[9 - 10]% |
40-100 | (ilevel_feed * 20%) Acc |
tech | |
| Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
| Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
| Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
| Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | tech | ||
| Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Eruptive | [6 - 10]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Eruptive | [6 - 10]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Ethereal | Physical Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
| Exalted | Increases use rate of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Str |
sword, arms, shield | templar |
| Exalted | Increases use rate of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 4%) Str |
relic | |
| Expanded | Increased Splash Damage Radius: +[5 - 7]% |
1-100 | (ilevel_feed * 6%) Str |
fuel, rocket, relic | |
| Expeditious | Increases use rate of Evocation skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
| Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Exploding | [3 - 5]% chance to fire Exploding Spikes when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Exploding | [3 - 5]% chance to fire Exploding Spikes when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Explosive | [1 - 2]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Explosive | [1 - 2]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Exterminator's | Critical Damage Bonus: +[80 - 105]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Extinguishing | Adds ([150 - 200] * sfx_defense / 100) ignite defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Extinguishing | Adds ([150 - 200] * sfx_defense / 66) ignite defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
| Extracircumferential | Increased Splash Damage Radius: +[10 - 12]% |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Falcon's | Accuracy: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
| Falcon's | Accuracy: +[7 - 8] |
37-100 | 4 Stam |
armor | |
| Falcon's | Accuracy: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
| Fastened | Critical Chance Multiplier: +[7 - 8]% |
25-45 | (ilevel_feed * 10%) Acc |
tech | |
| Faultless | Streaming Weapon Power Bar Depletion Rate: -[12 - 13] Points |
1-100 | (ilevel_feed * 12%) Acc |
laser weapon | |
| Faultless | Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points |
1-100 | (ilevel_feed * 12%) Acc |
tech, battery, fuel | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
helm | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
shoulderpads | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
torso | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
arms | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
belt | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
legs | |
| Fawkes' | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
boots | |
| Fearless | All Attributes: +[6 - 7] |
50-100 | [12 - 14] Stam |
armor | |
| Fearless | All Attributes: +[7 - 8] |
45-100 | [14 - 16] Stam |
armor | |
| Fearless | All Attributes: +[8 - 10] |
43-100 | [16 - 20] Stam |
armor | |
| Febrile | Fire Damage (Thorns): [3 - 4] |
5-100 | (ilevel_feed * 4%) Str |
torso, shoulderpads, shield | |
| Fevered | Fire Damage (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
| Fiery | Adds [3 - 4]% Fire Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
| Fire Storm | Increases Fire Damage by [11 - 15]% Increases Electricity Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Flailing | [10 - 18]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
| Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
| Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
| Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | mod | ||
| Flaming | Adds [5 - 6]% Fire Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
| Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
| Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
| Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
| Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | mod | ||
| Forceful | Adds ([20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Forceful | Adds ([10 - 15] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
| Fortunate | +[45 - 50] Luck |
1-100 | (ilevel_feed * 10%) Will |
armor | |
| Fortunate | +[30 - 35] Luck |
1-100 | (ilevel_feed * 10%) Will |
relic | |
| Fouled | Increases Damage by [10 - 20]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
| Friar's | Willpower: +[3 - 4] |
30-46 | 2 Stam |
armor | |
| Friar's | Willpower: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
| Friar's | Willpower: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
| Full-Bodied | Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min Hit Points: +[28 - 35] |
1-25 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Full-Bodied | Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min Hit Points: +[62 - 70] |
13-37 | (ilevel_feed * 16%) Stam |
armor, shield | |
| Full-Bodied | Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min Hit Points: +[96 - 105] |
26-100 | (ilevel_feed * 20%) Stam |
armor, shield | |
| Full-Bodied | Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min Hit Points: +[131 - 140] |
38-100 | (ilevel_feed * 24%) Stam |
armor, shield | |
| Fulminating | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Fire Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Galvanized | Increases Electricity Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Ghostly | Adds [5 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
| Gladiator's | Plus 1 to all Blademaster Skills |
25-100 | (ilevel_feed * 50%) Str |
helm | templar |
| Glorified | Increases use rate of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Str |
sword, arms, shield | templar |
| Glorified | Increases use rate of Swordsmanship skills by [3 - 4]% |
1-100 | (ilevel_feed * 2%) Str |
relic | |
| Grievous | Duration of curse skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
| Grounded | Adds ([251 - 300] * sfx_defense / 100 + 2) shock defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Grounded | Adds ([251 - 300] * sfx_defense / 66 + 2) shock defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
| Guarded | +(ilevel / 2 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor, shield | templar |
| Guarded | +(ilevel / 4 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor | hunter |
| Guarded | +(ilevel / 4 + [1 - 3]) Armor |
1-30 | (ilevel_feed * 5%) Str |
armor | cabalist |
| Gunsmithed | Increases damage of HunterAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Acc |
gun | hunter |
| Hallowed | Adds (1 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Hallowed | Adds (1 + [20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
| Hallucination | [22 - 30]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Hammering | Adds [3 - 4]% Physical Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic | |
| Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Harmonic | Adds ([201 - 250] * sfx_defense / 100 + 1) phase defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Harmonic | Adds ([201 - 250] * sfx_defense / 66 + 1) phase defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
| Harmonized | Critical Damage Bonus: +[60 - 68]% |
1-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Hawk's | Accuracy: +[5 - 6] |
1-25 | armor | ||
| Hawk's | Accuracy: +[7 - 12] |
13-37 | armor | ||
| Hawk's | Accuracy: +[13 - 18] |
26-100 | armor | ||
| Hawk's | Accuracy: +[19 - 23] |
38-100 | armor | ||
| Healing | Health Regeneration: ([8 - 12] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 4%) Stam |
armor, shield, relic | |
| Healthy | Hit Points: +[7 - 10] |
1-31 | (ilevel_feed * 2%) Stam |
armor, shield | |
| Healthy | Hit Points: +[11 - 15] |
1-27 | (ilevel_feed * 2%) Stam |
armor, shield | |
| Healthy | Hit Points: +[16 - 20] |
1-25 | (ilevel_feed * 2%) Stam |
armor, shield | |
| Heavenly | Increases Damage by [21 - 28]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Heavenly | Increases Damage by [10 - 15]% |
1-100 | (ilevel_feed * 5%) Will |
armor | |
| Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
| Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
| Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
| Heavenly | Increases Damage by [28 - 30]% |
1-100 | mod | ||
| Hero's | Plus 1 to all Guardian Skills |
25-100 | (ilevel_feed * 50%) Str |
helm | templar |
| Heroic | All Attributes: +[5 - 6] |
1-33 | armor | ||
| Heroic | All Attributes: +[7 - 9] |
17-100 | armor | ||
| Heroic | All Attributes: +[10 - 12] |
34-100 | armor | ||
| Hound's | Strength: +[3 - 4] |
30-46 | 2 Stam |
armor | |
| Hound's | Strength: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
| Hound's | Strength: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
| Hunter's | Weapon Accuracy: +[20 - 26]% |
1-100 | (ilevel_feed * 3%) Acc |
gun | |
| Hunter's | Weapon Accuracy: +[10 - 16]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
| Hypercharged | Power Points: +[31 - 34] |
47-100 | (ilevel_feed * 16%) Will |
armor, shield | |
| Hypercharged | Power Points: +[35 - 37] |
42-100 | (ilevel_feed * 16%) Will |
armor, shield | |
| Hypercharged | Power Points: +[38 - 40] |
38-100 | (ilevel_feed * 16%) Will |
armor, shield | |
| Igniting | Adds (1 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Igniting | Adds (1 + [20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
| Illusion Destroyer's | Critical Damage Bonus (Necros): +[70 - 105]% Critical Damage Bonus (Spectrals): +[120 - 155]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Illusion Exterminator's | Critical Chance Multiplier (Demons): +[35 - 50]% Critical Chance Multiplier (Spectrals): +[55 - 70]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Illusion Ghost's | +[12 - 20]% Damage to Demons +[21 - 30]% Damage to Spectrals |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Illusion Storm | Increases Spectral Damage by [11 - 15]% Increases Toxic Damage by [7 - 10]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Immolating | Adds [5 - 7]% Fire Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Immolating | Adds (2 + [10 - 15] * sfx_attack / 50) to Ignite Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
| Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
| Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
| Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
| Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | mod | ||
| Immortalizing | Hit Point Bonus: +[6 - 8]% |
1-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
| Immunizing | Adds ([201 - 250] * sfx_defense / 100 + 1) poison defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Immunizing | Adds ([201 - 250] * sfx_defense / 66 + 1) poison defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
| Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
| Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
| Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
| Impaling | Shield Penetration: [60 - 69]% |
1-100 | mod | ||
| Impregnable | +(ilevel * 2 + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor, shield | templar |
| Impregnable | +(ilevel + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor | hunter |
| Impregnable | +(ilevel + [7 - 9]) Armor |
20-100 | (ilevel_feed * 22%) Str |
armor | cabalist |
| Incapacitating | Adds [5 - 7]% Electricity Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Incapacitating | Adds (2 + [10 - 15] * sfx_attack / 50) to Shock Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
| Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
| Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
| Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
| Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | mod | ||
| Increscent | Increases damage of CabalistAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
focus item | |
| Infesting | Adds [8 - 11]% Spectral Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Inflamed | Increases Fire Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Inoculating | Adds ([251 - 300] * sfx_defense / 100 + 2) poison defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Inoculating | Adds ([251 - 300] * sfx_defense / 66 + 2) poison defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
| Integrated | Critical Damage Bonus: +[45 - 53]% |
1-100 | (ilevel_feed * 20%) Acc |
tech | |
| Intrepid | Strength: +[5 - 6] |
1-25 | armor | ||
| Intrepid | Strength: +[7 - 12] |
13-37 | armor | ||
| Intrepid | Strength: +[13 - 18] |
26-100 | armor | ||
| Intrepid | Strength: +[19 - 23] |
38-100 | armor | ||
| Invigorating | Power Points: +[11 - 24] |
16-46 | (ilevel_feed * 4%) Will |
armor, shield | |
| Invigorating | Power Points: +[15 - 17] |
14-41 | (ilevel_feed * 4%) Will |
armor, shield | |
| Invigorating | Power Points: +[18 - 20] |
13-37 | (ilevel_feed * 4%) Will |
armor, shield | |
| Jolting | Adds [5 - 6]% Electricity Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
| Juggernaut's | Stamina: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
| Juggernaut's | Stamina: +[7 - 8] |
37-100 | 4 Stam |
armor | |
| Juggernaut's | Stamina: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
| Juiced | Increases Electricity Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Kaleidoscopic | Adds ([86 - 100] * sfx_defense / 100 + 2) defense against all special damage effects |
25-100 | (ilevel_feed * 28%) Stam |
armor, shield | |
| Kindled | Increases Fire Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Leviathan's | Stamina: +[7 - 8] |
50-100 | 4 Stam |
armor | |
| Leviathan's | Stamina: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
| Leviathan's | Stamina: +[11 - 13] |
43-100 | 6 Stam |
armor | |
| Lionheart | Strength: +[7 - 8] |
50-100 | 4 Stam |
armor | |
| Lionheart | Strength: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
| Lionheart | Strength: +[11 - 13] |
43-100 | 6 Stam |
armor | |
| Loathsome | Increases Toxic Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Lucent | Increases Spectral Damage by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Lucky | +[30 - 35] Luck |
1-100 | (ilevel_feed * 5%) Will |
armor | |
| Lucky | +[15 - 20] Luck |
1-100 | (ilevel_feed * 5%) Will |
relic | |
| Magnified | Increases damage of CabalistAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
focus item | |
| Mammoth's | Stamina: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
| Mammoth's | Stamina: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
| Mammoth's | Stamina: +[3 - 4] |
1-25 | 2 Stam |
armor | |
| Marksman's | Weapon Accuracy: +[40 - 46]% |
1-100 | (ilevel_feed * 12%) Acc |
gun | |
| Marksman's | Weapon Accuracy: +[30 - 36]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
| Masterful | SURGE OF WRATH 3 |
17-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SURGE OF RESTORATION 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SURGE OF MENTALITY 3 |
28-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SURGE MASTERY 3 |
42-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | CALL OF THE CHOSEN 3 |
22-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | ANGELIC ORATOR 3 |
34-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | HEAVEN'S ARC 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | CROSSCUTTER 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | FLYING SWORD MASTER 3 |
30-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SWORD TYPHOON 3 |
46-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | HAMPER 3 |
40-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SWORD OF RECKONING 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SWORD OF AUTHORITY 3 |
25-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | CHARGE 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | DEVINE FURY 3 |
30-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | PATH OF RIGHTEOUSNESS 3 |
46-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SWORD OF JUSTICE 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SWEEPING STRIKE 3 |
22-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | WHIRLWIND 3 |
42-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | PARRY 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF POWER 3 |
23-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF THE ELEMENTS 3 |
28-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF ZEAL 3 |
37-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF DEFLECTION 3 |
30-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF VENGEANCE 3 |
35-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | GRAND AURA 3 |
48-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | PRAYER OF HEALING 3 |
22-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | PRAYER OF RETRIBUTION 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF DEFENSE 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF SALVATION 3 |
30-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | THORNS 3 |
25-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF RENEWAL 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF POWER 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | CHALLENGE 3 |
18-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | DENOUNCE 3 |
29-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | ONSLAUGHT 3 |
48-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | BLESSED ONSLAUGHT 3 |
42-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | SHIELD OF FAITH 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | SHIELD MASTER 3 |
34-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | GREAT DEFENDER 3 |
46-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | SHIELD BASH 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | SHIELD CHARGE 3 |
34-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | SHIELD TURN 3 |
20-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | STAMPEDE 3 |
43-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | ANCHOR 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | SHIELD WALL 3 |
37-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | SWORD OF RECKONING 3 |
20-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | HEAVEN'S ARC 3 |
37-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | HAMPER 3 |
22-100 | (ilevel_feed * 20%) Str |
sword | templar |
| Masterful | SPIRITUAL STRENGTH 3 |
25-100 | (ilevel_feed * 20%) Str |
shield | templar |
| Masterful | AURA OF DEFLECTION 3 |
31-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA OF VENGEANCE 3 |
43-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | REBOUNDER ROUNDS 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | RAVAGER ROUNDS 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | CONCUSSION ROUNDS 3 |
41-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MULTISHOT 3 |
44-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | DEAD EYE 3 |
35-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | WEAPON MASTER 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | BEACON 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ELEMENTAL BEACON 3 |
23-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MULTI BEACON 3 |
44-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | TACTICAL STANCE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | OVERSHIELD 3 |
22-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ELEMENTAL VISION 3 |
29-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SNIPER 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MASTER SNIPER 3 |
37-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | RAPID FIRE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | HEIGHTENED SENSES 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | CONTROLLED BURST 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ESCAPE 3 |
18-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ESCAPE ARTIST 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | EXPLOSIVE GRENADE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | TOXIC GRENADE 3 |
31-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | PHASE GRENADE 3 |
19-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | FLASHCRASHER GRENADE 3 |
41-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | NAPALM STRIKE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SMACKDOWN 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SHOCK AND AWE 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | RAPID FIRE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | TACTICAL STANCE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | PHASE GRENADE 3 |
37-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SMACKDOWN 3 |
24-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SHOCK AND AWE 3 |
34-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | NAPALM STRIKE 3 |
48-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | BEACON 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ESCAPE 3 |
30-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | INHIBITOR BOTS 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | CONCUSSIVE CRASH 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | HASTE BOT 3 |
29-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ROCKET BOT 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | BOMBER BOT 3 |
36-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | NANOBOTS 3 |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MOLOTOV ASSAULT 3 |
28-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MASTER ENGINEER 3 |
42-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | GYROBLADE 3 |
43-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | CONSTRUCT DRONE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | MEDPAK RETROFIT 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SHIELD GENERATOR RETROFIT 3 |
31-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | REPAIR DRONE 3 |
20-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | TACTICAL MODE 3 |
28-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ADVANCED TACTICAL MODE 3 |
40-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | WORD OF FEAR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | BLOOD SURGE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | ELEMENTAL DRAIN 3 |
28-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | BLINK 3 |
42-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | AFTERLIFE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | DRAIN LIFE 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | BROM’S CURSE 3 |
37-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | ELEMENTAL NOVA 3 |
37-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | MASTER OF THE ELEMENTS 3 |
43-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON FIRE ELEMENTAL 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON SPECTRAL ELEMENTAL 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON FORCE ELEMENTAL 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON STORM ELEMENTAL 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON TOXIC ELEMENTAL 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | ELEMENTAL REVENGE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | BLOOD LINK 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMONING CIRCLE 3 |
28-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | MEAT SHIELD 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMONING EMPOWERMENT 3 |
25-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SPELLSTORM 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON CARNAGOR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON WITCH DOCTOR 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON WARPER 3 |
30-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SUMMON REAPER 3 |
43-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | ELEMENTAL FORTITUDE 3 |
20-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | DOMINATE 3 |
25-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | SPECTRAL STRIKE 3 |
36-100 | (ilevel_feed * 20%) Will |
gun | cabalist |
| Masterful | BROM’S CURSE 3 |
20-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | AFTERLIFE 3 |
37-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | SPECTRAL CURSE 3 |
60-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | CONCENTRATE DAMAGE 3 |
34-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | DRAIN LIFE 3 |
31-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | DRAIN POWER 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | ELEMENTAL DRAIN 3 |
41-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | WORD OF FEAR 3 |
20-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | ARCANE SHIELD 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | BLINK 3 |
36-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | SUMMON EMBER 3 |
30-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | FIRESTORM 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | FLAMESHARDS 3 |
25-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | HELLFIRE 3 |
43-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | SPECTRAL LASH 3 |
24-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | SPECTRAL BOLT 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | SPECTRAL LASH MASTERY 3 |
42-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | LIGHTNING FIELD 3 |
17-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | ARC LEGION 3 |
43-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | TEMPEST 3 |
34-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | DEMONSPINE 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | BONE SHARDS 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | SKULLSPLITTER 3 |
34-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | VENOMOUS SPIRIT 3 |
20-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | VENOM ARMOR 3 |
30-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | SWARM 3 |
37-100 | (ilevel_feed * 20%) Will |
focus item | cabalist |
| Masterful | TEMPLAR RESTORATION 3 |
20-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | CRUSADER WRATH 3 |
52-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | SHIELD THROW 3 |
29-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | AURA STABILITY 3 |
52-100 | (ilevel_feed * 20%) Str |
weapon | templar |
| Masterful | EMP BLAST 3 |
35-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | WHITE-OUT GRENADE 3 |
52-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | GHOSTLY STRIKE 3 |
48-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | SPIDER MINE 3 |
52-100 | (ilevel_feed * 20%) Acc |
weapon | hunter |
| Masterful | ZOMBIE FORM 3 |
35-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | ZOMBIE SACRIFICE 3 |
52-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | WALL OF BONE 3 |
34-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Masterful | SPECTRAL SERPENTS 3 |
52-100 | (ilevel_feed * 20%) Will |
weapon | cabalist |
| Medicant | Health Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 8%) Stam |
armor, shield, relic | |
| Megacircumferential | Increased Splash Damage Radius: +[20 - 22]% |
1-100 | (ilevel_feed * 24%) Str |
weapon | |
| Miserly | Decreases power cost of Swordsmanship skills by [11 - 12]% |
1-100 | (ilevel_feed * 16%) Str |
sword, arms, shield | templar |
| Miserly | Decreases power cost of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Str |
relic | |
| Moderate | Decreases power cost of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 4%) Str |
sword, arms, shield | templar |
| Moderate | Decreases power cost of Swordsmanship skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Str |
relic | |
| Monolithic | Total Armor Value Increased: [6 - 8]% |
1-100 | (ilevel_feed * 16%) Str |
armor, shield | |
| Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
| Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
| Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
| Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | mod | ||
| Necro Hunter's | +[24 - 27]% Damage to Necros |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
| Necro Hunter's | +[18 - 21]% Damage to Necros |
1-100 | (ilevel_feed * 12%) Will |
mod | |
| Necro Lasher's | Critical Damage Bonus (Necros): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Necro Lasher's | Critical Damage Bonus (Necros): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
| Necro Mauler's | Critical Damage Bonus (Necros): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Necro Mauler's | Critical Damage Bonus (Necros): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
| Necro Seeker's | +[12 - 15]% Damage to Necros |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
| Necro Seeker's | +[6 - 9]% Damage to Necros |
1-100 | (ilevel_feed * 3%) Will |
mod | |
| Necro Slayer's | Critical Damage Bonus (Necros): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Necro Slayer's | Critical Damage Bonus (Necros): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
| Necro Tracker's | +[18 - 21]% Damage to Necros |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
| Necro Tracker's | +[12 - 15]% Damage to Necros |
1-100 | (ilevel_feed * 6%) Will |
mod | |
| Necrobane | Critical Chance Multiplier (Necros): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Necrobane | Critical Chance Multiplier (Necros): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
| Necroblight | Critical Chance Multiplier (Necros): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Necroblight | Critical Chance Multiplier (Necros): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
| Necroscourge | Critical Chance Multiplier (Necros): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Necroscourge | Critical Chance Multiplier (Necros): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
| NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
| NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
| NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
| NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | mod | ||
| Nemesis' | Critical Chance Bonus: +[3 - 5]% |
1-100 | (ilevel_feed * 16%) Acc |
weapon | |
| Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
| Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
| Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
| Nemesis' | Critical Chance Bonus: +3% |
1-100 | tech, relic | ||
| Nimble | Movement Speed Bonus: +[11 - 15]% |
1-100 | (ilevel_feed * 15%) Stam |
boots | |
| Noxious | Adds [5 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
| Optic Enhancement | Accuracy: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
tech | |
| Optic Enhancement | Accuracy: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
tech | |
| Optic Enhancement | Accuracy: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
tech | |
| Panacea | Health Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 16%) Stam |
armor, shield, relic | |
| Parsimonious | Decreases power cost of Evocation skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Will |
focus item | |
| Penetrating | Shield Penetration: [30 - 35]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Penetrating | Shield Penetration: [23 - 27]% |
1-100 | (ilevel_feed * 16%) Str |
ammo, tech, relic | |
| Penetration | Shield Penetration: [35 - 45]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Perforating | Shield Penetration: [15 - 20]% |
1-100 | (ilevel_feed * 4%) Str |
weapon | |
| Perforating | Shield Penetration: [8 - 12]% |
1-100 | (ilevel_feed * 4%) Str |
ammo, tech, relic | |
| Pernicious | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Persisting | Duration of boost skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
| Piercing | Shield Penetration: [23 - 27]% |
1-100 | (ilevel_feed * 8%) Str |
weapon | |
| Piercing | Shield Penetration: [15 - 20]% |
1-100 | (ilevel_feed * 8%) Str |
ammo, tech, relic | |
| Pioneer's | Plus 1 to all Engineer Skills |
25-100 | (ilevel_feed * 50%) Acc |
helm | hunter |
| Poisonous | Adds [3 - 4]% Toxic Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
| Polluted | Adds (1 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
weapon | |
| Polluted | Adds (1 + [20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 8%) Will |
mod | |
| Pontific | Willpower: +[5 - 6] |
1-25 | armor | ||
| Pontific | Willpower: +[7 - 12] |
13-37 | armor | ||
| Pontific | Willpower: +[13 - 18] |
26-100 | armor | ||
| Pontific | Willpower: +[19 - 23] |
38-100 | armor | ||
| Pounding | Adds [5 - 6]% Physical Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic | |
| Powered | Electricity Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
| Practical | Decreases power cost of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
sword, arms, shield | templar |
| Practical | Decreases power cost of Swordsmanship skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Str |
relic | |
| Precise | Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 6%) Acc |
gun | |
| Precise | Firing Accuracy: +[18 - 22] |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
| Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Preternatural | Adds [10 - 13]% Spectral Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Primal | Adds ([55 - 70] * sfx_defense / 100) defense against all special damage effects |
5-100 | (ilevel_feed * 7%) Stam |
armor, shield | |
| Prismatically Charged | [1 - 2]% chance to release Charged Bolts when you get hit [2 - 3]% chance to cause a Toxic Nova when you get hit [2 - 3]% chance to cause a Fire Nova when you get hit [2 - 3]% chance to cause a Spectral Nova when you get hit [1 - 2]% chance to release an Electric Discharge when you get hit [1 - 2]% chance to fire Exploding Spikes when you get hit [1 - 2]% chance to unleash Rebounder Bolts when you get hit [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | (ilevel_feed * 20%) Str |
armor | |
| Proficient | SURGE OF WRATH 2 |
12-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SURGE OF RESTORATION 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SURGE OF MENTALITY 2 |
19-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SURGE MASTERY 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | CALL OF THE CHOSEN 2 |
14-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | ANGELIC ORATOR 2 |
24-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | HEAVEN'S ARC 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | CROSSCUTTER 2 |
13-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | FLYING SWORD MASTER 2 |
22-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SWORD TYPHOON 2 |
34-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | HAMPER 2 |
29-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SWORD OF RECKONING 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SWORD OF AUTHORITY 2 |
18-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | CHARGE 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | DEVINE FURY 2 |
22-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | PATH OF RIGHTEOUSNESS 2 |
34-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SWORD OF JUSTICE 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SWEEPING STRIKE 2 |
14-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | WHIRLWIND 2 |
32-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | PARRY 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF POWER 2 |
12-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF THE ELEMENTS 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF ZEAL 2 |
28-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF DEFLECTION 2 |
20-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF VENGEANCE 2 |
27-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | GRAND AURA 2 |
35-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | PRAYER OF HEALING 2 |
14-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | PRAYER OF RETRIBUTION 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF DEFENSE 2 |
13-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF SALVATION 2 |
20-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | THORNS 2 |
18-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF RENEWAL 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF POWER 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | CHALLENGE 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | DENOUNCE 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | ONSLAUGHT 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | BLESSED ONSLAUGHT 2 |
30-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | SHIELD OF FAITH 2 |
10-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | SHIELD MASTER 2 |
24-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | GREAT DEFENDER 2 |
34-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | SHIELD BASH 2 |
10-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | SHIELD CHARGE 2 |
24-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | SHIELD TURN 2 |
12-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | STAMPEDE 2 |
33-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | ANCHOR 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | SHIELD WALL 2 |
28-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | SWORD OF RECKONING 2 |
10-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | HEAVEN'S ARC 2 |
28-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | HAMPER 2 |
14-100 | (ilevel_feed * 10%) Str |
sword | templar |
| Proficient | SPIRITUAL STRENGTH 2 |
18-100 | (ilevel_feed * 10%) Str |
shield | templar |
| Proficient | AURA OF DEFLECTION 2 |
23-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA OF VENGEANCE 2 |
33-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | REBOUNDER ROUNDS 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | RAVAGER ROUNDS 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | CONCUSSION ROUNDS 2 |
29-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MULTISHOT 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | DEAD EYE 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | WEAPON MASTER 2 |
25-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | BEACON 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ELEMENTAL BEACON 2 |
17-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MULTI BEACON 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | TACTICAL STANCE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | OVERSHIELD 2 |
14-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ELEMENTAL VISION 2 |
22-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SNIPER 2 |
12-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MASTER SNIPER 2 |
28-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | RAPID FIRE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | HEIGHTENED SENSES 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | CONTROLLED BURST 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ESCAPE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ESCAPE ARTIST 2 |
25-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | EXPLOSIVE GRENADE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | TOXIC GRENADE 2 |
23-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | PHASE GRENADE 2 |
13-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | FLASHCRASHER GRENADE 2 |
32-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | NAPALM STRIKE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SMACKDOWN 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SHOCK AND AWE 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | RAPID FIRE 2 |
13-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | TACTICAL STANCE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | PHASE GRENADE 2 |
28-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SMACKDOWN 2 |
15-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SHOCK AND AWE 2 |
24-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | NAPALM STRIKE 2 |
35-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | BEACON 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ESCAPE 2 |
20-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | INHIBITOR BOTS 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | CONCUSSIVE CRASH 2 |
12-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | HASTE BOT 2 |
22-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ROCKET BOT 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | BOMBER BOT 2 |
27-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | NANOBOTS 2 |
31-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MOLOTOV ASSAULT 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MASTER ENGINEER 2 |
30-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | GYROBLADE 2 |
33-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | CONSTRUCT DRONE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | MEDPAK RETROFIT 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SHIELD GENERATOR RETROFIT 2 |
23-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | REPAIR DRONE 2 |
10-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | TACTICAL MODE 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ADVANCED TACTICAL MODE 2 |
29-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | WORD OF FEAR 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | BLOOD SURGE 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | ELEMENTAL DRAIN 2 |
19-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | BLINK 2 |
29-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | AFTERLIFE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | DRAIN LIFE 2 |
13-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | BROM’S CURSE 2 |
24-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | ELEMENTAL NOVA 2 |
24-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | MASTER OF THE ELEMENTS 2 |
33-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON FIRE ELEMENTAL 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON SPECTRAL ELEMENTAL 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON FORCE ELEMENTAL 2 |
20-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON STORM ELEMENTAL 2 |
22-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON TOXIC ELEMENTAL 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | ELEMENTAL REVENGE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | BLOOD LINK 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMONING CIRCLE 2 |
19-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | MEAT SHIELD 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMONING EMPOWERMENT 2 |
18-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SPELLSTORM 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON CARNAGOR 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON WITCH DOCTOR 2 |
12-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON WARPER 2 |
22-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SUMMON REAPER 2 |
33-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | ELEMENTAL FORTITUDE 2 |
10-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | DOMINATE 2 |
18-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | SPECTRAL STRIKE 2 |
27-100 | (ilevel_feed * 10%) Will |
gun | cabalist |
| Proficient | BROM’S CURSE 2 |
10-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | AFTERLIFE 2 |
28-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | SPECTRAL CURSE 2 |
40-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | CONCENTRATE DAMAGE 2 |
24-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | DRAIN LIFE 2 |
20-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | DRAIN POWER 2 |
11-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | ELEMENTAL DRAIN 2 |
29-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | WORD OF FEAR 2 |
10-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | ARCANE SHIELD 2 |
13-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | BLINK 2 |
25-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | SUMMON EMBER 2 |
20-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | FIRESTORM 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | FLAMESHARDS 2 |
18-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | HELLFIRE 2 |
33-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | SPECTRAL LASH 2 |
15-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | SPECTRAL BOLT 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | SPECTRAL LASH MASTERY 2 |
30-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | LIGHTNING FIELD 2 |
12-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | ARC LEGION 2 |
33-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | TEMPEST 2 |
24-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | DEMONSPINE 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | BONE SHARDS 2 |
12-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | SKULLSPLITTER 2 |
24-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | VENOMOUS SPIRIT 2 |
10-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | VENOM ARMOR 2 |
20-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | SWARM 2 |
28-100 | (ilevel_feed * 10%) Will |
focus item | cabalist |
| Proficient | TEMPLAR RESTORATION 2 |
10-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | CRUSADER WRATH 2 |
43-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | SHIELD THROW 2 |
19-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | AURA STABILITY 2 |
43-100 | (ilevel_feed * 10%) Str |
weapon | templar |
| Proficient | EMP BLAST 2 |
19-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | WHITE-OUT GRENADE 2 |
42-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | GHOSTLY STRIKE 2 |
35-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | SPIDER MINE 2 |
42-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Proficient | ZOMBIE FORM 2 |
19-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | ZOMBIE SACRIFICE 2 |
42-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | WALL OF BONE 2 |
24-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Proficient | SPECTRAL SERPENTS 2 |
42-100 | (ilevel_feed * 10%) Will |
weapon | cabalist |
| Prolonging | Duration of boost skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
| Prophetic | +[210 - 228] Luck |
1-100 | (ilevel_feed * 20%) Will |
armor | |
| Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
| Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
| Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
| Prophetic | +[60 - 65] Luck |
1-100 | mod | ||
| Prosperous | +[60 - 65] Luck |
1-100 | (ilevel_feed * 20%) Will |
armor | |
| Prosperous | +[45 - 50] Luck |
1-100 | (ilevel_feed * 20%) Will |
relic | |
| Protected | +(ilevel / 2 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor, shield | templar |
| Protected | +(ilevel / 4 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor | hunter |
| Protected | +(ilevel / 4 + [4 - 6]) Armor |
20-100 | (ilevel_feed * 7%) Str |
armor | cabalist |
| Pummeling | Increases Physical Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
| Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
| Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
| Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | mod | ||
| Punisher's | Critical Chance Bonus: +2% |
1-100 | (ilevel_feed * 8%) Acc |
weapon | |
| Punisher's | Critical Chance Bonus: +1% |
1-100 | (ilevel_feed * 10%) Acc |
tech, relic | |
| Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Putrefying | Adds [10 - 13]% Electricity Damage Adds [10 - 13]% Toxic Damage |
1-100 | mod | ||
| Pyretic | Fire Damage (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
| Pyrostatic | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Quickdrawn | Increases use rate of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon, arms | hunter |
| Quickdrawn | Increases use rate of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
| Quicksilver | Movement Speed Bonus: +[16 - 20]% |
1-100 | (ilevel_feed * 20%) Stam |
boots | |
| Radiant | Increases Spectral Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Radiated | Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Radiated | Adds (2 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
| Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
| Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
| Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
| Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | mod | ||
| Ranged | [9 - 10]% Increased Range |
1-100 | (ilevel_feed * 10%) Acc |
gun | |
| Ranged | [7 - 8]% Increased Range |
1-100 | (ilevel_feed * 10%) Acc |
mod | |
| Rapacious | Decreases power cost of Evocation skills by [8 - 9]% |
3-100 | (ilevel_feed * 6%) Will |
focus item | |
| Recharging | Power Regeneration: ([10 - 15] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 3%) Will |
armor, relic | |
| Redirecting | +(ilevel * 2 + [4 - 6]) Shields |
1-30 | (ilevel_feed * 20%) Stam |
armor, shield | |
| Refined | Accuracy: +[1 - 2] |
1-31 | [0 - 1] Stam |
armor | |
| Refined | Accuracy: +[2 - 3] |
1-27 | [1 - 2] Stam |
armor | |
| Refined | Accuracy: +[3 - 4] |
1-25 | 2 Stam |
armor | |
| Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Regulated | Critical Damage Bonus: +[45 - 53]% |
1-100 | (ilevel_feed * 10%) Acc |
weapon | hunter |
| Reinforcing | Minion Armor: +(ilevel / 2 + [21 - 30])% |
5-100 | (ilevel_feed * 4%) Will |
armor | cabalist |
| Reinforcing | Minion Armor: +(ilevel / 2 + [21 - 30])% |
5-100 | (ilevel_feed * 4%) Acc |
armor | hunter |
| Rejuvenating | Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min Power Points: +[14 - 18] |
1-25 | (ilevel_feed * 10%) Will |
armor, shield | |
| Rejuvenating | Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min Power Points: +[31 - 35] |
13-37 | (ilevel_feed * 15%) Will |
armor, shield | |
| Rejuvenating | Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min Power Points: +[48 - 53] |
26-100 | (ilevel_feed * 20%) Will |
armor, shield | |
| Rejuvenating | Power Regeneration: ([40 - 44] + ilevel * 60 + 30 / 256)/min Power Points: +[65 - 70] |
38-100 | (ilevel_feed * 25%) Will |
armor, shield | |
| Resistant | Adds ([150 - 200] * sfx_defense / 100) shock defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Resistant | Adds ([150 - 200] * sfx_defense / 66) shock defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
| Resolute | +(ilevel + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor, shield | templar |
| Resolute | +(ilevel / 2 + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor | hunter |
| Resolute | +(ilevel / 2 + [6 - 8]) Armor |
20-100 | (ilevel_feed * 12%) Str |
armor | cabalist |
| Restorative | Hit Point Bonus: +[8 - 11]% |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Reviving | Power Regeneration: ([20 - 25] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 6%) Will |
armor, relic | |
| Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Riot | Shield Overload: +[50 - 70]% |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
| Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
| Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
| Roborant | Minion Armor: +[6 - 8]% |
1-100 | mod | ||
| Robust | Hit Points: +[41 - 47] |
32-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
| Robust | Hit Points: +[48 - 54] |
28-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
| Robust | Hit Points: +[55 - 60] |
26-100 | (ilevel_feed * 8%) Stam |
armor, shield | |
| Rotted | Toxic Dmg (Thorns): [1 - 2] |
1-100 | (ilevel_feed * 2%) Str |
torso, shoulderpads, shield | |
| Roundhouse | Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Roundhouse | Adds (2 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
| Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | mod | ||
| Sacred | Increases Damage by [11 - 12]% |
25-45 | (ilevel_feed * 10%) Will |
weapon | |
| Sacred | Increases Damage by [8 - 9]% |
25-45 | (ilevel_feed * 10%) Will |
mod | |
| Sanctified | Adds [5 - 7]% Spectral Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Sanctified | Adds (2 + [10 - 15] * sfx_attack / 50) to Phase Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense |
1-100 | (ilevel_feed * 16%) Will |
armor | |
| Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
| Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
| Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
| Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | mod | ||
| Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | (ilevel_feed * 12%) Will |
armor | cabalist |
| Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | (ilevel_feed * 12%) Acc |
armor | hunter |
| Sea of Fire's | [22 - 30]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Searing | [6 - 10]% chance to cause a Fire Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Searing | [6 - 10]% chance to cause a Fire Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Secure | +(ilevel * 2 + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor, shield | templar |
| Secure | +(ilevel + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor | hunter |
| Secure | +(ilevel + [4 - 6]) Armor |
1-30 | (ilevel_feed * 20%) Str |
armor | cabalist |
| Sharp | Increases damage of TemplarAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Str |
sword | templar |
| Sharpened | Increases damage of TemplarAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Str |
sword | templar |
| Sharper | Increases damage of TemplarAttack skills by +[8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
sword | templar |
| Sharpshooter's | Weapon Accuracy: +[30 - 36]% |
1-100 | (ilevel_feed * 6%) Acc |
gun | |
| Sharpshooter's | Weapon Accuracy: +[20 - 26]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
| Shielded | Adds ([201 - 250] * sfx_defense / 100 + 1) shock defense |
10-100 | (ilevel_feed * 6%) Stam |
armor, shield | |
| Shielded | Adds ([201 - 250] * sfx_defense / 66 + 1) shock defense |
10-100 | (ilevel_feed * 5%) Stam |
armor, shield | templar |
| Shocking | Adds [3 - 4]% Electricity Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
| Sickening | Increases Toxic Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Sighted | Increases damage of HunterAttack skills by +[10 - 11]% |
1-100 | (ilevel_feed * 16%) Acc |
gun | hunter |
| Skillful | SURGE OF WRATH 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SURGE OF RESTORATION 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SURGE OF MENTALITY 1 |
12-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SURGE MASTERY 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | CALL OF THE CHOSEN 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | ANGELIC ORATOR 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | HEAVEN'S ARC 1 |
4-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | CROSSCUTTER 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | FLYING SWORD MASTER 1 |
16-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWORD TYPHOON 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | HAMPER 1 |
20-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWORD OF AUTHORITY 1 |
12-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | CHARGE 1 |
4-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | DEVINE FURY 1 |
16-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | PATH OF RIGHTEOUSNESS 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWORD OF JUSTICE 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SWEEPING STRIKE 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | WHIRLWIND 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | PARRY 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF POWER 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF THE ELEMENTS 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF ZEAL 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF DEFLECTION 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF VENGEANCE 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | GRAND AURA 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | PRAYER OF HEALING 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | PRAYER OF RETRIBUTION 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF DEFENSE 1 |
8-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF SALVATION 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | THORNS 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF RENEWAL 1 |
1-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF POWER 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | CHALLENGE 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | DENOUNCE 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | ONSLAUGHT 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | BLESSED ONSLAUGHT 1 |
20-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | SHIELD OF FAITH 1 |
4-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | SHIELD MASTER 1 |
16-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | GREAT DEFENDER 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | SHIELD BASH 1 |
1-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | SHIELD BASH 1 |
1-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | SHIELD CHARGE 1 |
16-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | SHIELD TURN 1 |
8-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | STAMPEDE 1 |
24-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | ANCHOR 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | SHIELD WALL 1 |
20-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | SWORD OF RECKONING 1 |
1-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | HEAVEN'S ARC 1 |
20-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | HAMPER 1 |
8-100 | (ilevel_feed * 5%) Str |
sword | templar |
| Skillful | SPIRITUAL STRENGTH 1 |
12-100 | (ilevel_feed * 5%) Str |
shield | templar |
| Skillful | AURA OF DEFLECTION 1 |
16-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA OF VENGEANCE 1 |
24-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | REBOUNDER ROUNDS 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | RAVAGER ROUNDS 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | CONCUSSION ROUNDS 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MULTISHOT 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | DEAD EYE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | WEAPON MASTER 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | BEACON 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ELEMENTAL BEACON 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MULTI BEACON 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | OVERSHIELD 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ELEMENTAL VISION 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SNIPER 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MASTER SNIPER 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | RAPID FIRE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | HEIGHTENED SENSES 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | CONTROLLED BURST 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ESCAPE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ESCAPE ARTIST 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | EXPLOSIVE GRENADE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | TOXIC GRENADE 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | PHASE GRENADE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | FLASHCRASHER GRENADE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | NAPALM STRIKE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SMACKDOWN 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SHOCK AND AWE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | RAPID FIRE 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | TACTICAL STANCE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | PHASE GRENADE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SMACKDOWN 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SHOCK AND AWE 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | NAPALM STRIKE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | BEACON 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ESCAPE 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | INHIBITOR BOTS 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | INHIBITOR BOTS 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | CONCUSSIVE CRASH 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | HASTE BOT 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ROCKET BOT 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | BOMBER BOT 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | NANOBOTS 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MOLOTOV ASSAULT 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MASTER ENGINEER 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | GYROBLADE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | CONSTRUCT DRONE 1 |
1-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | MEDPAK RETROFIT 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SHIELD GENERATOR RETROFIT 1 |
16-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | REPAIR DRONE 1 |
4-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | TACTICAL MODE 1 |
12-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ADVANCED TACTICAL MODE 1 |
20-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | WORD OF FEAR 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | BLOOD SURGE 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | ELEMENTAL DRAIN 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | BLINK 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | AFTERLIFE 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | DRAIN LIFE 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | BROM’S CURSE 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | ELEMENTAL NOVA 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | MASTER OF THE ELEMENTS 1 |
24-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON FIRE ELEMENTAL 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON FIRE ELEMENTAL 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON SPECTRAL ELEMENTAL 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON FORCE ELEMENTAL 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON STORM ELEMENTAL 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON TOXIC ELEMENTAL 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | ELEMENTAL REVENGE 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | BLOOD LINK 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMONING CIRCLE 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | MEAT SHIELD 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMONING EMPOWERMENT 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SPELLSTORM 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON CARNAGOR 1 |
1-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON WITCH DOCTOR 1 |
8-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON WARPER 1 |
16-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SUMMON REAPER 1 |
24-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | ELEMENTAL FORTITUDE 1 |
4-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | DOMINATE 1 |
12-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | SPECTRAL STRIKE 1 |
20-100 | (ilevel_feed * 5%) Will |
gun | cabalist |
| Skillful | BROM’S CURSE 1 |
4-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | AFTERLIFE 1 |
20-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | SPECTRAL CURSE 1 |
24-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | CONCENTRATE DAMAGE 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | DRAIN LIFE 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | DRAIN POWER 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | ELEMENTAL DRAIN 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | WORD OF FEAR 1 |
1-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | ARCANE SHIELD 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | BLINK 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | SUMMON EMBER 1 |
12-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | FIRESTORM 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | FLAMESHARDS 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | HELLFIRE 1 |
24-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SPECTRAL LASH 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SPECTRAL BOLT 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SPECTRAL BOLT 1 |
1-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SPECTRAL LASH MASTERY 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | LIGHTNING FIELD 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | ARC LEGION 1 |
24-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | TEMPEST 1 |
16-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | DEMONSPINE 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | BONE SHARDS 1 |
8-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SKULLSPLITTER 1 |
16-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | VENOMOUS SPIRIT 1 |
4-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | VENOM ARMOR 1 |
12-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | SWARM 1 |
20-100 | (ilevel_feed * 5%) Will |
focus item | cabalist |
| Skillful | TEMPLAR RESTORATION 1 |
4-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | CRUSADER WRATH 1 |
35-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | SHIELD THROW 1 |
12-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | AURA STABILITY 1 |
35-100 | (ilevel_feed * 5%) Str |
weapon | templar |
| Skillful | EMP BLAST 1 |
8-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | WHITE-OUT GRENADE 1 |
35-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | GHOSTLY STRIKE 1 |
24-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | SPIDER MINE 1 |
35-100 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Skillful | ZOMBIE FORM 1 |
8-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | ZOMBIE SACRIFICE 1 |
35-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | WALL OF BONE 1 |
16-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skillful | SPECTRAL SERPENTS 1 |
35-100 | (ilevel_feed * 5%) Will |
weapon | cabalist |
| Skirmisher's | Plus 1 to all Marksman Skills |
25-100 | (ilevel_feed * 50%) Acc |
helm | hunter |
| Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | (ilevel_feed * 6%) Will |
armor | cabalist |
| Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | (ilevel_feed * 6%) Acc |
armor | hunter |
| Smashing | Increases Physical Damage by [5 - 6]% |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Smithed | Increases damage of HunterAttack skills by +[5 - 6]% |
1-100 | (ilevel_feed * 4%) Acc |
gun | hunter |
| Snapshot | Increases use rate of Tactical skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon, arms | hunter |
| Snapshot | Increases use rate of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
| Solid | +(ilevel + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor, shield | templar |
| Solid | +(ilevel / 2 + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor | hunter |
| Solid | +(ilevel / 2 + [3 - 5]) Armor |
1-30 | (ilevel_feed * 10%) Str |
armor | cabalist |
| Soulblasting | Adds [8 - 11]% Physical Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Space Contraction | Movement Speed Bonus: +[16 - 20]% |
1-100 | (ilevel_feed * 16%) Stam |
weapon | |
| Spanning | Duration of buff skills: +[5 - 7]% |
10-100 | (ilevel_feed * 6%) Will |
armor | |
| Sparing | Decreases power cost of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon, arms | hunter |
| Sparing | Decreases power cost of Tactical skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
| Spartan | Decreases power cost of Tactical skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon, arms | hunter |
| Spartan | Decreases power cost of Tactical skills by [8 - 9]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
| Spectral | Adds [3 - 4]% Spectral Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
| Spectral Hunter's | +[24 - 27]% Damage to Spectrals |
1-100 | (ilevel_feed * 12%) Will |
weapon | |
| Spectral Hunter's | +[18 - 21]% Damage to Spectrals |
1-100 | (ilevel_feed * 12%) Will |
mod | |
| Spectral Lasher's | Critical Damage Bonus (Spectrals): +[60 - 75]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Spectral Lasher's | Critical Damage Bonus (Spectrals): +[30 - 45]% |
1-100 | (ilevel_feed * 3%) Acc |
relic | |
| Spectral Mauler's | Critical Damage Bonus (Spectrals): +[90 - 105]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Spectral Mauler's | Critical Damage Bonus (Spectrals): +[60 - 75]% |
1-100 | (ilevel_feed * 6%) Acc |
relic | |
| Spectral Seeker's | +[12 - 15]% Damage to Spectrals |
1-100 | (ilevel_feed * 3%) Will |
weapon | |
| Spectral Seeker's | +[6 - 9]% Damage to Spectrals |
1-100 | (ilevel_feed * 3%) Will |
mod | |
| Spectral Slayer's | Critical Damage Bonus (Spectrals): +[120 - 135]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Spectral Slayer's | Critical Damage Bonus (Spectrals): +[90 - 105]% |
1-100 | (ilevel_feed * 12%) Acc |
relic | |
| Spectral Tracker's | +[18 - 21]% Damage to Spectrals |
1-100 | (ilevel_feed * 6%) Will |
weapon | |
| Spectral Tracker's | +[12 - 15]% Damage to Spectrals |
1-100 | (ilevel_feed * 6%) Will |
mod | |
| Spectralbane | Critical Chance Multiplier (Spectrals): +[60 - 68]% |
1-100 | (ilevel_feed * 12%) Acc |
weapon | |
| Spectralbane | Critical Chance Multiplier (Spectrals): +[45 - 53]% |
1-100 | (ilevel_feed * 12%) Acc |
mod | |
| Spectralblight | Critical Chance Multiplier (Spectrals): +[30 - 38]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon | |
| Spectralblight | Critical Chance Multiplier (Spectrals): +[15 - 23]% |
1-100 | (ilevel_feed * 3%) Acc |
mod | |
| Spectralscourge | Critical Chance Multiplier (Spectrals): +[45 - 53]% |
1-100 | (ilevel_feed * 6%) Acc |
weapon | |
| Spectralscourge | Critical Chance Multiplier (Spectrals): +[30 - 38]% |
1-100 | (ilevel_feed * 6%) Acc |
mod | |
| SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
| SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
| SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
| SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | mod | ||
| Spirited | Adds ([20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Spirited | Adds ([10 - 15] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
| Spry | Movement Speed Bonus: +[8 - 10]% |
15-100 | (ilevel_feed * 10%) Stam |
boots | |
| Spurt | [22 - 30]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Stabilized | Critical Chance Multiplier: +[8 - 9]% |
1-30 | (ilevel_feed * 5%) Acc |
weapon | hunter |
| Stabilizing | Adds ([150 - 200] * sfx_defense / 100) stun defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Stabilizing | Adds ([150 - 200] * sfx_defense / 66) stun defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
| Staggering | Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Staggering | Adds (2 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Will |
mod | |
| Statuesque | Total Armor Value Increased: [3 - 5]% |
1-100 | (ilevel_feed * 8%) Str |
armor, shield | |
| Steadied | Adds ([251 - 300] * sfx_defense / 100 + 2) stun defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Steadied | Adds ([251 - 300] * sfx_defense / 66 + 2) stun defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
| Steady | Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points |
1-100 | (ilevel_feed * 3%) Acc |
laser weapon | |
| Steady | Streaming Weapon Power Bar Depletion Rate: -[3 - 4] Points |
1-100 | (ilevel_feed * 3%) Acc |
tech, battery, fuel | |
| Stifling | Adds ([251 - 300] * sfx_defense / 100 + 2) ignite defense |
15-100 | (ilevel_feed * 12%) Stam |
armor, shield | |
| Stifling | Adds ([251 - 300] * sfx_defense / 66 + 2) ignite defense |
15-100 | (ilevel_feed * 8%) Stam |
armor, shield | templar |
| Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Storm | [3 - 5]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Storm | [3 - 5]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Strength | Strength: +(ilevel / 15 + [1 - 2]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
| Strength | Strength: +(ilevel / 12 + [3 - 4]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
| Strength | Strength: +(ilevel / 9 + [4 - 5]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
| Stretching | Duration of buff skills: +[3 - 5]% |
1-100 | (ilevel_feed * 3%) Will |
armor | |
| Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Striking | [3 - 5]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Striking | [3 - 5]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Stunning | Adds ([20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
weapon | |
| Stunning | Adds ([10 - 15] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 4%) Will |
mod | |
| Subverting | Shield Overload: +[38 - 43]% |
1-100 | (ilevel_feed * 8%) Str |
weapon | |
| Subverting | Shield Overload: +[25 - 30]% |
1-100 | (ilevel_feed * 8%) Str |
rocket, battery, fuel, relic | |
| Sulfuric | Adds [8 - 11]% Fire Damage Adds [8 - 11]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Summon Almighty | Minion Health: +(ilevel / 2 + [10 - 30])% Minion Armor: +(ilevel / 2 + [10 - 30])% Minion Damage: +(ilevel / 2 + [10 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
| Summon Attack | Minion Health: +(ilevel / 2 + [20 - 30])% Minion Damage: +(ilevel / 2 + [30 - 40])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
| Summon Defense | Minion Armor: +(ilevel / 2 + [30 - 40])% Minion Damage: +(ilevel / 2 + [20 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
| Summon Strengthening | Minion Health: +(ilevel / 2 + [30 - 40])% Minion Armor: +(ilevel / 2 + [20 - 30])% |
1-100 | (ilevel_feed * 16%) Will |
gun | |
| Supercharged | Power Points: +[21 - 34] |
32-100 | (ilevel_feed * 8%) Will |
armor, shield | |
| Supercharged | Power Points: +[25 - 27] |
28-100 | (ilevel_feed * 8%) Will |
armor, shield | |
| Supercharged | Power Points: +[28 - 30] |
26-100 | (ilevel_feed * 8%) Will |
armor, shield | |
| Supercircumferential | Increased Splash Damage Radius: +[15 - 17]% |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Surging | Adds [8 - 11]% Electricity Damage Adds [8 - 11]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Sustaining | Hit Point Bonus: +[4 - 7]% |
1-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Swift | SPRINT 1 |
1-100 | (ilevel_feed * 4%) Stam |
boots | |
| Swift | SPRINT 2 |
5-100 | (ilevel_feed * 8%) Stam |
boots | |
| Swift | SPRINT 3 |
10-100 | (ilevel_feed * 16%) Stam |
boots | |
| Synchronized | Adds ([150 - 200] * sfx_defense / 100) phase defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Synchronized | Adds ([150 - 200] * sfx_defense / 66) phase defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
| Tainted | Increases Toxic Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Tarantula's | [22 - 30]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Telescopic | [12 - 13]% Increased Range |
1-100 | (ilevel_feed * 20%) Acc |
gun | |
| Telescopic | [9 - 10]% Increased Range |
1-100 | (ilevel_feed * 20%) Acc |
mod | |
| Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Tempering | [1 - 2]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Tempering | [1 - 2]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Tempest | [6 - 10]% chance to release Charged Bolts when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Tempest | [6 - 10]% chance to release Charged Bolts when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Theurgist's | Plus 1 to all Evoker Skills |
25-100 | (ilevel_feed * 50%) Will |
helm | cabalist |
| Thorned | Physical Dmg (Thorns): [5 - 6] |
10-100 | (ilevel_feed * 8%) Str |
torso, shoulderpads, shield | |
| Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Thundering | [1 - 2]% chance to release an Electric Discharge when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Thundering | [1 - 2]% chance to release an Electric Discharge when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Thunderous | Adds [8 - 9]% Physical Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic | |
| Tiger's | Strength: +[5 - 6] |
40-100 | [2 - 3] Stam |
armor | |
| Tiger's | Strength: +[7 - 8] |
37-100 | 4 Stam |
armor | |
| Tiger's | Strength: +[9 - 10] |
32-100 | [4 - 5] Stam |
armor | |
| Titan's | Stamina: +[3 - 4] |
30-46 | 2 Stam |
armor | |
| Titan's | Stamina: +[5 - 6] |
25-41 | [2 - 3] Stam |
armor | |
| Titan's | Stamina: +[6 - 7] |
21-37 | [3 - 4] Stam |
armor | |
| Torrid | [10 - 18]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
| Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
| Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
| Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | mod | ||
| Toxic | Adds [8 - 9]% Toxic Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
| Toxic Storm | Increases Physical Damage by [7 - 10]% Increases Toxic Damage by [11 - 15]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Triggered | Increases use rate of Tactical skills by [5 - 7]% |
1-100 | (ilevel_feed * 3%) Acc |
weapon, arms | hunter |
| Triggered | Increases use rate of Tactical skills by [3 - 4]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
| Unearthly | Adds [8 - 9]% Spectral Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
| Vaccinating | Adds ([150 - 200] * sfx_defense / 100) poison defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | |
| Vaccinating | Adds ([150 - 200] * sfx_defense / 66) poison defense |
5-100 | (ilevel_feed * 3%) Stam |
armor, shield | templar |
| Vanquisher's | Critical Damage Bonus: +[38 - 45]% |
1-100 | (ilevel_feed * 8%) Acc |
weapon | |
| Vanquisher's | Critical Damage Bonus: +[25 - 33]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
| Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Venomous | [6 - 10]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Venomous | [6 - 10]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Veracious | Firing Accuracy: +[36 - 40] |
1-100 | (ilevel_feed * 12%) Acc |
gun | |
| Veracious | Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
| Vigorous | Hit Points: +[61 - 67] |
47-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
| Vigorous | Hit Points: +[68 - 74] |
42-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
| Vigorous | Hit Points: +[75 - 80] |
38-100 | (ilevel_feed * 16%) Stam |
armor, shield | |
| Vile | [10 - 18]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 16%) Str |
weapon | |
| Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
| Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
| Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
| Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | mod | ||
| Vindicator's | Critical Chance Bonus: +1% |
1-100 | (ilevel_feed * 4%) Acc |
weapon | |
| Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
weapon | |
| Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
weapon, shield | |
| Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
| Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
| Viperous | [1 - 2]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 5%) Str |
sword | |
| Viperous | [1 - 2]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 3%) Str |
armor, clothing, shield | |
| Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
weapon | |
| Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
weapon, shield | |
| Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
| Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
| Virulent | [3 - 5]% chance to cause a Toxic Nova when attacking |
1-100 | (ilevel_feed * 10%) Str |
sword | |
| Virulent | [3 - 5]% chance to cause a Toxic Nova when you get hit |
1-100 | (ilevel_feed * 6%) Str |
armor, clothing, shield | |
| Volcanic | Increases Fire Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Volted | Increases Electricity Damage by [10 - 11]% |
1-100 | (ilevel_feed * 16%) Will |
weapon | |
| Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Wailing | Adds [10 - 13]% Physical Damage Adds [10 - 13]% Spectral Damage |
1-100 | mod | ||
| Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
weapon | |
| Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
weapon, shield | |
| Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
| Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
| Weakening | [6 - 10]% chance to cause a Spectral Nova when attacking |
1-100 | (ilevel_feed * 20%) Str |
sword | |
| Weakening | [6 - 10]% chance to cause a Spectral Nova when you get hit |
1-100 | (ilevel_feed * 12%) Str |
armor, clothing, shield | |
| Woeful | Duration of curse skills: +[8 - 10]% |
20-100 | (ilevel_feed * 12%) Will |
armor | |
| Zealous | Increases use rate of Swordsmanship skills by [11 - 12]% |
1-100 | (ilevel_feed * 12%) Str |
sword, arms, shield | templar |
| Zealous | Increases use rate of Swordsmanship skills by [8 - 9]% |
1-100 | (ilevel_feed * 8%) Str |
relic | |
| Zephyr's | Accuracy: +[7 - 8] |
50-100 | 4 Stam |
armor | |
| Zephyr's | Accuracy: +[9 - 10] |
45-100 | [4 - 5] Stam |
armor | |
| Zephyr's | Accuracy: +[11 - 13] |
43-100 | 6 Stam |
armor |