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Revival SP modification 1.0 (pre-release) 
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Joined: Sun Jul 26, 2009 2:51 pm
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Location: Adelaide, Australia
 Revival SP modification 1.0 (pre-release)
Patch 1.0 (pre-release) - Sunday, July 12th 2009

Thanks to the new installation method provided by NiteHawk, the installation method is now much faster and reliable. Game performance & load times are significantly improved also.

Gameplay changes:
  • Level cap is now raised to 60. Enjoy your extra points and Sydonai should be a sinch too. We will continue to improve difficulty to optimal levels.
  • Melee damage is improved by changes to the strength algorithm by increasing melee damage bonus by 3% (from 1%). Currently that implementation is bugged, giving you 3x times more strength instead of just 3% melee damage. Incendently the same result is achieved but we need to correct this in the next patch.

Install Instructions:
  1. Install the game.
  2. Install the 1.2 sp patch.
  3. Start the game, then quit.
  4. Extract the files.
  5. Run the hglzap.bat in the hglzap folder.
  6. Play the game.

Previous Patch Notes:

Patch v0.3 - 1 June 2009

Patch Notes:
  • Lighting problem fixed. Thanks Oaty
  • Rebalance of Luck & Treasure Passageways
  • Vendor now sells Legendary and Unique loot.
  • Vendor now sells Enhanced, Rare and Legendary Mods.
  • Crafter provides better quality loot, less whites.
  • Two in game posters swapped for Revival propaganda by Decibel. Heh

Patch v0.2 - 20 May 2009
Patch Notes:
  • Responsive luck. Raising your luck attribute will be rewarding. :)
  • Personal storage space increased by x10. Inventory increased by x2.
  • Crafting merchant resets every minute.
  • Greater chance for drops and more palladium to collect in passageways.
  • Changes made to loading screen art.
  • 5 augments on white items.
  • 25 item upgrades.
  • 50% sell increase in Elite mode.


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Mon Jul 27, 2009 7:09 am
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