Author Topic: A Summoner skill for Nagahaku MOD...  (Read 572 times)

Nagahaku

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A Summoner skill for Nagahaku MOD...
« on: December 22, 2011, 02:32:29 PM »
i designed a lv 30 summoner skill, i think it is cool but my pals in china thought it sucks :( so i post my ideas here maybe you may have some different opinions or suggestions...
it is called "Elemental Rage", a state skill, you can activate or deactivate it anytime. elemental rage would greatly improve your damage, it offers all kinds of elemental damages and sfx strengths, also greatly increase your melee speed, running speed, rate of fire and skill using rate, and you would not recieve any elemental effects in this state. however when activated, your armor is greatly decreased, the higher level the skill has, the more decrease of armor, when cap at level 10, it would be 75% armor decreasing. and also in this state, you cannot summon any elemental minion, those already exist would be killed immediately when you activate it.
i think it is very good attempt for the summoner, a major pet with your own elemental rage, or lots of little elemental creatures might be interesting to choose, but in my community they thought it sucks and nobody would try this skill :(
BTW, the toxic evocation skills are transport to the summoner skilltree as HGG, and also i made some melee skills for the summoner, they are also capabal with elemental rage.
here is a pic and a parament list below for lv 10 elemental rage...

Elemental Rage lv10
Add 20% all elemental damages
Add 958 to all elemental attack strenth (lv55 character)
Increase melee speed by 50%
Rate of fire and skill using rate increased by 100%
Movement speed increased by 205%
Total armor value -75%
« Last Edit: December 22, 2011, 02:36:11 PM by Nagahaku »
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Nagahaku

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Re: A Summoner skill for Nagahaku MOD...
« Reply #1 on: December 22, 2011, 05:40:23 PM »
i am wondering if i should keep this design, since most of my pals disliked it :( i might need more suggestions from you... even i am fond of it after all...
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zart

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Re: A Summoner skill for Nagahaku MOD...
« Reply #2 on: December 22, 2011, 06:10:52 PM »
I am all for creating new skills. This one separates the summoner from its minions and i could see people viewing that as a negative. However I would try any new skill because you just dont get to try new handmade skills everyday.

I would say that the movement speed might be too much. When i have high move speeds and or sprint i tend to sprint myself into trouble, plus moving fast in hg can be hard on my eyes. However i would still try it.

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Butsutekkai

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Re: A Summoner skill for Nagahaku MOD...
« Reply #3 on: December 22, 2011, 06:11:59 PM »
It sounds really great for me. i really like the berserk glass canon style with this skill. Maybe being able to cast only demons can help more ppl to like it.
I can see a swarm spammer summoner incoming :p

I would grab this skill for the runspeed buff only anyway.
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Killious

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Re: A Summoner skill for Nagahaku MOD...
« Reply #4 on: December 23, 2011, 12:22:43 PM »
I would try this skill for sure. I always like to support new skills. The best way to get good feedback is to test it in the game. So if you release it we'll play it and let you know our thoughts on it :)
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Zortiander

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Re: A Summoner skill for Nagahaku MOD...
« Reply #5 on: December 23, 2011, 12:54:53 PM »
I like glass canons, so I second that!

Pepperhall

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Re: A Summoner skill for Nagahaku MOD...
« Reply #6 on: December 29, 2011, 04:21:42 PM »
I can see the promise of this a melee type with elemental skills interesting. Personally Im not a melee type so I wont be trying. I love all my little pets. But this gives a great option to try. I am curious is attributes skills needing strength or just willpower etc?

Nagahaku

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Re: A Summoner skill for Nagahaku MOD...
« Reply #7 on: December 29, 2011, 09:16:42 PM »
you might need some strength point to equip some certain swords, or if you want to make him a ranger you would have to add some accuracy to equip guns, but for most of swords and cabalist guns, willpower would be enough for you~
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thegreatcthulhu

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Re: A Summoner skill for Nagahaku MOD...
« Reply #8 on: December 30, 2011, 12:06:31 AM »
You could attach the effects of it to the unique uber armors from 2.0 TCv4.
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guidovl

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Re: A Summoner skill for Nagahaku MOD...
« Reply #9 on: December 30, 2011, 04:11:04 AM »
sounds like a good skill, and im always up for new things  :D