Sigh, I guess I'm going to throw a post on this topic... or a WOT.
HAHAHAHA... BIG SURPRISE:
• Class with the lowest population: Guardian, 12%Maybe if they hadn't taken Simon and turned him into an unremarkable, atypical MMO-style tank, he'd probably be a little more popular. Good job bugging up shield throw too. UGHH...
... well, coming from me, this is probably all moot. I've had my own ideas about where the Guardian should have gone. Granted, I probably wanted something that was too powerful for the present Hellgate (I was aiming for something that'd be more compatible with a harder game that featured a 3rd play-through in Hell mode where monsters went from level 60-99~100).
Either way, I think Flagship obviously had better ideas regarding the class going into 2.0 TC. It still needed work, but I'm willing to bet that some of that work ended up coming out in Hanbit's 1.5 and Resurrection patches.
Which were.... consolidating the stupid taunt skills into two, improving the performance on Prayer of Retribution, and greatly improving Great Defender.
But anyway...
This is too stupid . Why they buy this game rights ? It's so lame . FSS made big improvements . But they did nothing .
Yes, I know it's ridiculous. Especially when you consider how much better the game ran in DX10 (and I presume X64) with the 2.0 betas/TC client.
There are a lot of strange things they've done to the game such as cutting corners on the 2.0 ultimate armors (which has been proven by LonelyGirl that they're actually compatible with the old client, as long as you tell the game to use the 2.0 TC model files.)
Other instances of strangeness has been not using the graphics engine overhaul from 2.0 TC. In other places, they've made the game worse. I do not remember the frame rate bug present in HGG/Resurrection occurring in even the old 1.2 DX9 client.
But I'm going to cut this short instead of griping about all of the things they've left out, cut around or botched up. The evidence shows: They did many of these things to be cheap and/or save money. They probably found out certain improvements that Flagship made would have caused them to put more money into the game, and they didn't want to do it. And probably the same went for the "de-improvements"; cheapen up the product in order to reduce some type of maintenance cost.
Needless to say, I'm with the others on the prospect of Hellgate 2. I cannot see them doing the original game justice, much less doing a proper job of making it fun.
Edit: It's nice to see that Game Banshee is still up for promoting the game. I always did like their news blurb on 2.0 TC... when no one else seemed interesting in covering it.